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Thinking about design and play - how to create a space that inspires play. It is unbelieveably subjective...so more about stimulating an audience/participant's imagination?
Play space = surprising things are put/used together
= scale is affected – small, large spaces
= levels – how are you in relation to others?
= peepholes/opacity – how much can you see/imagine?
= repetition – playfulness/absurdity in numbers ie Mexican waves
EXPLORING & DISCOVERING – expanding sensation
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