Friday, March 23, 2007

Playground design march 2007

Here’s images of a scale model 1:50 I did of the very basic structure of the Playground I have been thinking of (minus all the smaller walls and equipment).

Greeted, you enter a shallow room with a ceiling 2 levels high, on the walls are pictures of people playing, some obscured behind tiny sliding doors. Through a doorway, the next room is a 360 projection of an outside space (the sky, the grass, the beach) with a single chair in the centre. Another doorway and the room is getting smaller, a white space with many pens hanging, waiting for you to add your writing to the walls. As the spaces get smaller along the ramp, you pass through a sensory melange – textures and sounds – to ready you for play. The rooms end and you find yourself overlooking a large space in the round. The ramp you are on winds its way around the edge till it reaches a top centre stage where a band is playing. Along the ramp, people are climbing up and down poles/nets. Further on someone is being winched up by three people on stationary bikes. Under the centre platform are two long swings. To the side is a spiral staircase and a slide to the bottom level. There are four rooms underneath the spiral ramp, inhabited by performers – the dancing room (empty with a dress up box), the boudoire (a four-poster bed), the cardboard box (a card table and chairs) and the walk-in wardrobe (a single light globe with polaroids of people all over the walls). The centre area on the bottom level has a mound in one corner and a chequered dancing floor. There are hammocks and beanbags and old-fashioned chairs around the edges. From below you can see new people enter the space and winding around the ramp above you. You stay a while, a short performance happens in the central space. To exit you are led past the side of the swings and out into the night…

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